Gameplay · In development

A day in the life of the most hated creature in the house.

Four short clips and 15 screenshots, all captured from the in-development build.

Clips

Four moments, unedited.

Get too close and she swings

The panel goes from green to red as she turns and comes for you. Then she swings.

8 s · no sound

Eat while she isn’t looking

Land on the crumbs and the bar fills. She can see you, but she hasn’t noticed you eating yet. Finish, and your food count jumps from 16 to 66.

9 s · no sound

Share the table with the cat

On the coffee table with the cat while she watches from the kitchen. The food is very close.

6 s · no sound

Hang from the ceiling

Upside down, the whole room carries on without you: she walks the hall, the cat crosses the floor.

6 s · no sound

The fly eating on a kitchen counter piled with crumbs. The panel reads “Human can see you: hasn’t noticed you eating yet”, the eating bar is at 48%, food count 16, and the FLY button is showing.
Lunch, with an audience. In-development capture.

Reading the HUD

Everything you need, nothing you don’t.

The panel up top
What the human is doing, at a glance: wandering, can see you, or coming for you / attacking.
Food hint
“Food nearby…” turns into “Food’s very close. Get closer!” as you home in.
Eating
Land on food and the bar fills. Food, top left, is your count.
Swats dodged
The two squares under the label, beside the panel.
Fly and land
Steer with the stick. The button lands you, or takes you back up.
The species select screen: House Fly, a balanced wanderer, on a pedestal in the living room. Strengths: feeding and agility. Weaknesses: stealth and special power. Stats bars for speed, agility, toughness, stealth, feeding and special power. Special ability: Slow-Motion Escape.
Species select. Stats are from the in-development build and will change.

Choose your fly

Every species plays differently.

Each one has its own strengths, weaknesses and stats, plus a special ability. The House Fly’s is Slow-Motion Escape: in danger, it slows time for 3 seconds, then needs 10 seconds to recharge.

Meet the three launch species

Screenshots

Life at fly height.

In-game view at fly height: the woman in green trousers swings her arms at the fly in mid-air. The panel at the top reads “Human is attacking! Run!” in red.
The swing Too close: “Human is attacking! Run!”
The fly hovers at floor level between the woman’s green trouser legs. The panel reads “Human is coming for you! Too close. Get away.”
Here she comes Red means she’s heading your way.
The fly flies low over a kitchen counter strewn with large yellow crumbs. The food hint reads “Food’s very close. Get closer!”
A spill, at fly scale Crumbs on the counter, the size of boulders.
The black cat stares at the camera from the coffee table, right beside the hovering fly. The woman stands by the kitchen behind.
The cat has questions Nose to nose on the coffee table.
The fly hovers over the coffee table next to the sitting cat, with the woman standing in the kitchen doorway.
Two of them now The cat on the table, her by the kitchen.
Low view under the dining table: chair legs all around the fly on the rug, the woman’s legs at the left edge.
Under the dining chairs A forest of chair legs, and she can see you.
The fly hovers in the living room while the woman stands facing it in the distance. The panel reads “Human can see you”.
Spotted She’s seen you from across the living room.
The woman’s legs in high heels stride past the fly, with the kitchen and dining chairs behind.
Underfoot She strides past at fly height.
Looking up past the fly at the woman as she walks away through the kitchen.
Tailing her Through the kitchen, close behind.
The fly hovers over a sofa arm, the woman watching from behind it, lit from behind by a ceiling lamp.
Over the sofa Peeking over the cushions while she watches.
The fly about to land on the back of the sofa, the woman far off in the room. The LAND button is showing.
Coming in to land Anywhere is a landing strip: the back of the sofa.
Upside-down view from the ceiling: the fly on the ceiling, the woman’s legs and the cat in the room, inverted.
Upside down On the ceiling, with the room below.
The fly hovers beneath a coffee table while the cat sits on top of it.
The cat’s lookout Below the coffee table, the cat on top.

All footage and screenshots are in-development captures.

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